Image.RGBA32Operations on images stored in RGBA32 format (ie RGB channels + an alpha channel, one byte for each).
module Color : sig ... endval width : t -> intval height : t -> intval dimensions : t -> int * intval size : t -> intval stride : t -> intval create : int -> int -> tval get_pixel_rgba : t -> int -> int -> Pixel.rgbaval set_pixel_rgba : t -> int -> int -> Pixel.rgba -> unitval of_RGB24_string : string -> int -> tval to_RGB24_string : t -> stringval to_int_image : t -> int array arrayval to_BMP : t -> stringval of_PPM : ?alpha:RGB8.Color.t -> string -> tval swap_rb : t -> unitSwap red and blue channels. Useful for quickly handling BGRA formats.
val blank_all : t -> unitval fill_alpha : t -> int -> unitval blank : t -> unitval randomize_all : t -> unitval randomize : t -> unitmodule Scale : sig ... endmodule Effect : sig ... endmodule Draw : sig ... endmodule Motion : sig ... end